Olympics

Olympic Tie-In Gone Bad: 'The Lost Ring'

WANTED: One black-belt level computer geek to help decipher McDonald's Olympic tie-in promotion. Knowledge of mythology, numerology, and Esperanto essential. Single-minded obsessive streak helpful but not necessary. Must be willing to not relocate until start of Olympic Games in September. Send resume/c.v./documentation of non-existent social entanglements c/o this author.

I'd love to tell you I'm kidding, but I'm not. After several attempts to understand The Lost Ring, the aforementioned McD's promotional video game, I feel like somebody's been beating me on the head with a small pillow for the better part of an afternoon.

The Lost Ring is an "alternate reality game," which means it's an impossibly complicated contest designed for people who actually wish they were stranded on the island from "Lost," running from the Others and the Dharma Initiative. Except this time, instead of plane crash survivors, the characters are (so far as I can tell) ancient Olympic athletes who found themselves blinked into the middle of cornfields dressed in modern athletic gear, with cryptic tattoos on their forearms.

Of course the tattoos are in Esperanto. What were you expecting? And, since mysterious numbers are so important on "Lost," they're a big part of The Lost Ring, too. But this is more than just a "Lost" ripoff, right?

Right. It also rips off "The Amazing Race" and those lonelygirl15 videos from YouTube, with a good dose of mythology, plate tectonics, and of course "parallel multiverses" thrown in as a bonus.

The six main characters in The Lost Ring come from all over the globe, each with some combination of blogs, podcasts, YouTube videos, and Flickr accounts to establish their 21st-century bona fides. You're not supposed to be able to figure out that they're all ancient Greek athletes, but it's pretty obvious, since they all have amnesia and memory of a single Greek word from some sort of vision.

The point of the game is ... actually, I haven't the foggiest idea what the point of the game is. It's one of those annoying postmodern things where they try to convince you the tasks they're involving you in are simple because they can be summed up in two or three words. They only seem simple, though, because no one will give you the information you need to solve the puzzles. This might seem like great fun if you're a student. If you've ever logged any time in a cubicle, the experience is simply redundant.

The Plot: There's this lost Olympic sport, and some sort of secret surrounding the Olympic Rings. I think. I didn't take the time to the read the Codex of the Lost Ring because after grad school, I vowed never to read anything called a "codex" again. It's also got something to do with labyrinths, which in the game are terrifying traps, but in real life are simply twisty walkways in which it is not possible to make a wrong decision about which way to go.

Somehow the destiny of these six characters is to meet someplace (if that someplace isn't Beijing or Athens, I'll eat a Chicken McNugget) and take part in this ancient lost sport. After watching some of the characters' videos and reading large portions of the wiki associated with the game (Ooh! How very Web 2.0!) I found myself hoping that this lost sport involves them trying to catch javelins. Unfortunately, it involves running blindfolded through a labyrinth which, like Soylent Green, is made of people.

The Game: To be fair, The Lost Ring is very beautifully done. I don't know if McDonald's spent a lot of money on it, but it sure looks like someone did. And they did a masterful job of making sure that the game is so complex that no one could possibly solve it on their own, thus ensuring that a virtual community would have to spring up. All of these people from all over the world will be visiting McDonald's-branded websites every day. (The McD's logos are not obvious, but they're there.) From a marketing point of view, they didn't miss a thing.

In the long run, though, there's nothing here for a sports fan, and the connection to the Olympics (both ancient and modern) is iffy. There wasn't a blindfolded labyrinth run in the ancient Olympiad, and even if there had been, the three female characters wouldn't have been allowed to take part in it, unless they were Spartans.

Call me when you bring back the Monopoly game, Ronald.

Related Articles

Reader Comments (Page 1 of 1)

Featured Writers